Do you need a bot?

If you see the word ‘bot’ and think “BattleBots,” you’re not wrong, but it means you may have missed the recent hype surrounding one of the latest software trends. Bots are automated software programs for which your main interface is conversational in nature. Rather than clicking buttons or entering specific commands to complete a task, […]

The one-thousand-foot view of UX

When talking about user experience (UX), I could literally write a stack of books trying to explain every facet, and still have things left to talk about. For that reason, UX is one of those terms that has become a buzzword to seemingly cover all the answers to the question “why?” when it comes to designing software or digital platforms. 

So, what exactly is UX?

Taylor’s Swift: Favorite Things – Generics

Raindrops on roses and whiskers on – Wait, that’s not it. I’m back with more thoughts on Swift. In the next few posts, I’ll talk about some of the pleasures of working in Swift (hence, a few of my favorite things).

Taylor’s Swift: An Introduction

This year at WWDC Apple made it very clear to developers that Swift was the language they should use going forward. Supporting Objective-C is something we’ll have to do for now, but new code should ideally be written in Swift.

The Fundamentals of User Experience

If you ask any number of User Experience (UX) designers this question, you’re likely to get answers that vary. It’s like defining the word “design” and everyone is going to have a different answer based on what they do, what they work on, who they work with and things like that.